mapbox/corslite

2014-01-29 21:47:56
7.0
8.0
9.0
10.0
10.0
22.0
25.0
26.0
27.0
3.5
10.0
15.0
16.0
17.0
18.0
19.0
20.0
5.1
6.0
12.0
TAP version 13 # loading a tileset ok 1 should be equal not ok 2 should be equal --- operator: equal expected: "{\"attribution\":\"GTOPO30\",\"bounds\":[-146.9531,37.1603,-95.2734,70.7869],\"center\":[-115.8398,52.0525,3],\"description\":\"\",\"download\":\"http://a.tiles.mapbox.com/v3/tmcw.dem.mbtiles\",\"filesize\":575362048,\"id\":\"tmcw.dem\",\"legend\":null,\"maxzoom\":10,\"minzoom\":0,\"name\":\"Northwest Elevation\",\"scheme\":\"xyz\",\"tilejson\":\"2.0.0\",\"tiles\":[\"http://a.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://b.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://c.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://d.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\"],\"version\":\"1.0.0\",\"webpage\":\"http://tiles.mapbox.com/tmcw/map/dem\"}" actual: "{\"attribution\":\"GTOPO30\",\"autoscale\":false,\"bounds\":[-146.9531,37.1603,-95.2734,70.7869],\"center\":[-115.8398,52.0525,3],\"description\":\"\",\"download\":\"http://a.tiles.mapbox.com/v3/tmcw.dem.mbtiles\",\"filesize\":575362048,\"id\":\"tmcw.dem\",\"legend\":null,\"maxzoom\":10,\"minzoom\":0,\"name\":\"Northwest Elevation\",\"scheme\":\"xyz\",\"tilejson\":\"2.0.0\",\"tiles\":[\"http://a.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://b.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://c.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://d.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\"],\"version\":\"1.0.0\",\"webpage\":\"http://a.tiles.mapbox.com/v3/tmcw.dem/page.html\"}" ... # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 5 should be equal --- operator: equal expected: 404 actual: ... ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 6 # fail 2
timeout waiting to hear back from iexplore/9.0
TAP version 13 # loading a tileset ok 1 should be equal not ok 2 should be equal --- operator: equal expected: "{\"attribution\":\"GTOPO30\",\"bounds\":[-146.9531,37.1603,-95.2734,70.7869],\"center\":[-115.8398,52.0525,3],\"description\":\"\",\"download\":\"http://a.tiles.mapbox.com/v3/tmcw.dem.mbtiles\",\"filesize\":575362048,\"id\":\"tmcw.dem\",\"legend\":null,\"maxzoom\":10,\"minzoom\":0,\"name\":\"Northwest Elevation\",\"scheme\":\"xyz\",\"tilejson\":\"2.0.0\",\"tiles\":[\"http://a.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://b.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://c.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://d.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\"],\"version\":\"1.0.0\",\"webpage\":\"http://tiles.mapbox.com/tmcw/map/dem\"}" actual: "{\"attribution\":\"GTOPO30\",\"autoscale\":false,\"bounds\":[-146.9531,37.1603,-95.2734,70.7869],\"center\":[-115.8398,52.0525,3],\"description\":\"\",\"download\":\"http://a.tiles.mapbox.com/v3/tmcw.dem.mbtiles\",\"filesize\":575362048,\"id\":\"tmcw.dem\",\"legend\":null,\"maxzoom\":10,\"minzoom\":0,\"name\":\"Northwest Elevation\",\"scheme\":\"xyz\",\"tilejson\":\"2.0.0\",\"tiles\":[\"http://a.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://b.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://c.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\",\"http://d.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png\"],\"version\":\"1.0.0\",\"webpage\":\"http://a.tiles.mapbox.com/v3/tmcw.dem/page.html\"}" ... # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 1 Error: 'status' is null or not an object on line 110
TAP version 13 # loading a tileset not ok 1 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 2 plan != count --- operator: fail expected: 2 actual: 1 ... # loading a grid not ok 3 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 4 plan != count --- operator: fail expected: 2 actual: 1 ... # handling a 404 not ok 5 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 6 plan != count --- operator: fail expected: 2 actual: 1 ... # handling a DNS error not ok 7 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 8 plan != count --- operator: fail expected: 2 actual: 1 ... 1..8 # tests 8 # pass 0 # fail 8
2013-09-14 00:03:20
7.0
✓9.0
✓10.0
8.0
✓10.0
✓22.0
✓25.0
26.0
27.0
✓3.5
✓10.0
✓15.0
✓16.0
✓17.0
✓18.0
✓19.0
20.0
✓5.1
✓6.0
✓12.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
idle timeout: 30 seconds with no output
2013-07-27 01:05:40
7.0
✓9.0
✓10.0
8.0
✓10.0
✓22.0
✓25.0
26.0
27.0
✓3.5
✓10.0
15.0
✓17.0
✓18.0
✓19.0
16.0
20.0
✓5.1
6.0
✓12.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
idle timeout: 30 seconds with no output
2013-07-27 01:00:10
7.0
✓9.0
✓10.0
8.0
✓10.0
✓22.0
✓25.0
26.0
27.0
✓3.5
✓10.0
✓15.0
✓16.0
✓17.0
✓18.0
✓19.0
20.0
✓5.1
6.0
✓12.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
idle timeout: 30 seconds with no output
2013-07-26 23:09:39
7.0
✓9.0
✓10.0
8.0
✓10.0
✓22.0
✓25.0
26.0
27.0
✓3.5
✓10.0
✓15.0
✓16.0
✓17.0
✓18.0
✓19.0
20.0
✓5.1
6.0
✓12.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 (unnamed assert) ok 6 should be equal ok 7 should be equal # handling a DNS error ok 8 (unnamed assert) ok 9 should be equal ok 10 should be equal 1..10 # tests 10 # pass 10 # ok
idle timeout: 30 seconds with no output
2013-07-26 22:07:50
7.0
9.0
10.0
8.0
✓10.0
✓22.0
✓25.0
26.0
27.0
3.5
✓10.0
✓15.0
✓16.0
✓17.0
✓18.0
✓19.0
20.0
✓5.1
6.0
✓12.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 5 should be equal --- operator: equal expected: 404 actual: ... ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 7 # fail 1
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 5 should be equal --- operator: equal expected: 404 actual: ... ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 7 # fail 1
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 5 should be equal --- operator: equal expected: 404 actual: ... ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 7 # fail 1
idle timeout: 30 seconds with no output
2013-04-24 17:13:19
7.0
8.0
9.0
10.0
✓10.0
✓22.0
✓25.0
26.0
27.0
3.5
✓10.0
✓15.0
✓16.0
✓17.0
✓18.0
✓19.0
20.0
✓5.1
✓6.0
✓12.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
timeout waiting to hear back from firefox/20.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 5 should be equal --- operator: equal expected: 404 actual: ... ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 7 # fail 1
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 5 should be equal --- operator: equal expected: 404 actual: ... ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 7 # fail 1
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 5 should be equal --- operator: equal expected: 404 actual: ... ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 7 # fail 1
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 1 Error: 'status' is null or not an object on line 26
TAP version 13 # loading a tileset not ok 1 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 2 plan != count --- operator: fail expected: 2 actual: 1 ... # loading a grid not ok 3 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 4 plan != count --- operator: fail expected: 2 actual: 1 ... # handling a 404 not ok 5 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 6 plan != count --- operator: fail expected: 2 actual: 1 ... # handling a DNS error not ok 7 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 8 plan != count --- operator: fail expected: 2 actual: 1 ... 1..8 # tests 8 # pass 0 # fail 8
2013-04-17 21:46:42
7.0
8.0
9.0
10.0
10.0
22.0
25.0
26.0
27.0
3.5
10.0
15.0
16.0
17.0
18.0
19.0
20.0
5.1
6.0
12.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 5 should be equal --- operator: equal expected: 404 actual: ... ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 7 # fail 1
timeout waiting to hear back from iexplore/9.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 not ok 1 Error: 'status' is null or not an object on line 110
TAP version 13 # loading a tileset not ok 1 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 2 plan != count --- operator: fail expected: 2 actual: 1 ... # loading a grid not ok 3 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 4 plan != count --- operator: fail expected: 2 actual: 1 ... # handling a 404 not ok 5 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 6 plan != count --- operator: fail expected: 2 actual: 1 ... # handling a DNS error not ok 7 [object Error] --- operator: error expected: actual: {"message":"Access is denied.\r\n","number":-2147024891,"description":"Access is denied.\r\n"} ... not ok 8 plan != count --- operator: fail expected: 2 actual: 1 ... 1..8 # tests 8 # pass 0 # fail 8
2013-04-17 20:14:38
7.0
8.0
9.0
10.0
10.0
22.0
25.0
26.0
27.0
3.5
10.0
15.0
16.0
17.0
18.0
19.0
20.0
✓6.0
5.1
12.0
TAP version 13 # loading a tileset ok 1 should be equal ok 2 should be equal # loading a grid ok 3 should be equal ok 4 should be equal # handling a 404 ok 5 should be equal ok 6 should be equal # handling a DNS error ok 7 should be equal ok 8 should be equal 1..8 # tests 8 # pass 8 # ok