TAP version 13
# make sure two seeded values are the same
ok 1 return values of the same seed
ok 2 return values of different seed
ok 3 same seed called again
ok 4 different seed again
ok 5 prng1 called more times than prng3
ok 6 prng3 called again
ok 7 call counts equal again
# Known values test
ok 8 check value 1
ok 9 check value 2
ok 10 check value 3
# Uint32 test
ok 11 check value 1
ok 12 check value 2
ok 13 check value 3
# Fract53 test
ok 14 check value 1
ok 15 check value 2
ok 16 check value 3
# Import with Alea.importState()
ok 17 synced prngs, call 1
ok 18 synced prngs, call 2
ok 19 synced prngs, call 3
# Resync two differring prngs with prng.importState()
ok 20 just generating randomness, call 1
ok 21 just generating randomness, call 2
ok 22 just generating randomness, call 3
ok 23 imported prng, call 1
ok 24 imported prng, call 2
ok 25 imported prng, call 3
ok 26 return values should sync based on number of calls, call 1
ok 27 return values should sync based on number of calls, call 2
ok 28 return values should sync based on number of calls, call 3
1..28
# tests 28
# pass 28
# ok